Pemrograman
Jaringan Komputer
Info
Server dan Info Client
Program ini digunakan untuk mengetahui
info server dan info client suatu komputer. Berikut adalah listing codenya.
infoServer.java
import
java.io.*;
import
java.net.*;
import
java.util.*;
public class
InfoServer {
private
final int INFO_PORT=50000;
private
String datafromClient;
public
InfoServer() {
BufferedReader
inFromClient;
DataOutputStream
outToClient;
Socket
serverSocket;
try {
ServerSocket
infoServer =
new
ServerSocket(INFO_PORT);
System.out.println("Server
telah siap...");
while
(true){
serverSocket
= infoServer.accept();
System.out.println("Ada
client" +
"yang
terkoneksi!");
inFromClient
=
new
BufferedReader(
new
InputStreamReader(
serverSocket.getInputStream()));
outToClient
=
new DataOutputStream(
serverSocket.getOutputStream());
outToClient.writeBytes("InfoServer
versi 0.1\n"+
"hanya
untuk testing..\n"+
"Silahkan
berikan perintah TIME|NET|QUIT\n");
boolean
isQUIT = false;
while
(!isQUIT) {
datafromClient
= inFromClient.readLine();
if
(datafromClient.startsWith("TIME")){
outToClient.writeBytes(new
Date().toString()
+ "\n");
} else if
(datafromClient.startsWith("NET")){
outToClient.writeBytes(
InetAddress.getByName("localhost").toString()+
"\n");
} else if
(datafromClient.startsWith("QUIT"))
{
isQUIT =
true;
}
}
outToClient.close();
inFromClient.close();
serverSocket.close();
System.out.println("Koneksi
client tertutup..");
}
}
catch
(IOException ioe) {
System.out.print("error:"
+ ioe);
}
catch
(Exception e) {
System.out.print("error:"
+ e);
}
}
public
static void main(String[]args) {
new
InfoServer();
}
}
InfoClient.java
import
java.net.*;
import
java.io.*;
import
java.util.*;
public
class InfoClient {
private
final int INFO_PORT=50000;
private
final String TargetHost = "localhost";
private
final String QUIT = "QUIT";
public
InfoClient() {
try {
BufferedReader
inFromUser =
new
BufferedReader(new
InputStreamReader(System.in));
Socket
clientSocket = new
Socket(TargetHost,
INFO_PORT);
DataOutputStream
outToServer =
new
DataOutputStream(
clientSocket.getOutputStream());
BufferedReader
inFromServer =
new
BufferedReader(
new
InputStreamReader(
clientSocket.getInputStream()));
System.out.println(inFromServer.readLine());
System.out.println(inFromServer.readLine());
System.out.println(inFromServer.readLine());
System.out.println("");
boolean
isQuit = false;
while
(!isQuit) {
System.out.print("Perintah
Anda : ");
String cmd
= inFromUser.readLine();
cmd =
cmd.toUpperCase();
if
(cmd.equals(QUIT)) {
isQuit =
true;
}
outToServer.writeBytes(cmd
+ "\n");
String
result = inFromServer.readLine();
System.out.println("Dari
Server: " + result);
}
outToServer.close();
inFromServer.close();
clientSocket.close();
}
catch
(IOException ioe) {
System.out.println("Error:"
+ ioe);
}
catch
(Exception e) {
System.out.println("Error:"
+ e);
}
}
public
static void main(String[]args) {
new
InfoClient();
}
}
Pertama, running program InfoServer.java, kemudian akan
muncul tampilan seperti ini.voutToServer.writeBytes(cmd
+ "\n");
String
result = inFromServer.readLine();
System.out.println("Dari
Server: " + result);
}
outToServer.close();
inFromServer.close();
clientSocket.close();
}
catch
(IOException ioe) {
System.out.println("Error:"
+ ioe);
}
catch
(Exception e) {
System.out.println("Error:"
+ e);
}
}
public
static void main(String[]args) {
new
InfoClient();
}
}
Pertama, running program InfoServer.java, kemudian akan
muncul tampilan seperti ini.
Kemudian running program InfoClient.java, kemudian pada
tampilan InfoServer akan muncul tampilan seperti ini.
Setelah client sudah terkoneksi, kembali ke program InfoClient, maka akan muncul seperti tampilan dibawah ini
Jika ingin lebih jelasnya, silahkan download filenya dibawah ini:





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